Therefore, calls to BeginWrite will not block on those streams. Note the final sentence, which tells you what it actually means for a NetworkStream to be "end of stream".
Calling the BeginWrite method gives you the ability to send data within a separate execution thread. The default implementation of BeginWrite on a stream calls the Write method synchronously, which means that Write might block on some streams. Use the CanWrite property to determine whether the current instance supports writing.
NetworkStream is considered to be in an "end of stream" state when the other side has initiated possible one-way shutdown. Pass the IAsyncResult returned by the current method to EndWrite to ensure that the write completes and frees resources appropriately.
These methods are still available in the. This is how TCP connections are closed. If you want the original thread to block after you call the BeginWrite method, use the WaitOne method.
If so, use the ErrorCode property to obtain the specific error code and refer to the Windows Sockets version 2 API error code documentation for a detailed description of the error.
If no data is available for reading, the Read method returns 0.
In contrast, the documentation for NetworkStream. The NetworkStream is closed. For additional information about writing callback methods, see Marshaling a Delegate as a Callback Method.
If a stream is writable, writing at the end of the stream expands the stream. If a stream is closed or you pass an invalid argument, exceptions are thrown immediately from BeginWrite. As long as there is one unique thread for the write operations and one unique thread for the read operations, there will be no cross-interference between read and write threads and no synchronization is required.
Call Set in the callback method when you want the original thread to continue executing.Errors that occur during an asynchronous write request, such as a disk failure during the I/O request, occur on the thread pool thread and throw exceptions when calling EndWrite. Version killarney10mile.com Framework.
NetworkStream is considered to be in an "end of stream" state when the other side has initiated (possible one-way) shutdown. That's when ReadAsync (or Read, for that matter) returns zero - not in any other case. I think you can try using multithread to solve this problem.
I have met this circumstance and multithread is a good choice to solve. You can create a. You cannot write to this NetworkStream."); } ' Example of CanWrite, and BeginWrite. ' Check to see if this NetworkStream is writable. C# Asynchronous read and write with NetworkStream.
Rate this: Please Sign up or sign in to vote. See more: C# (based on very clever exception seed mechanism), but it should be used with care.
asynchronous networkstream to filestream (vice versa). Can I catch exceptions thrown in Listen if I don't await it?
You can find out about exceptions using any way that attaches a continuation or waits synchronously (the latter is not your strategy). Is there a better way to constantly read from a network stream using async/await? No, this is the way it's supposed to be done.Download